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Browsing Posts tagged star trek

I got interested in Star Trek at a young age and unknowingly prolonging my virginity at a time when I still thought girls were cootie carriers. My dad, wisely at the time, decided that he would start me out on Trek by showing me Space Seed and Wrath of Khan as a representative sample of what Trek had to offer.

That was probably a good choice, because if he’d shown me Star Trek: The Motion Picture first then I probably would have sworn off the series forever. When we eventually got around to watching the first Trek movie I remember falling asleep about halfway through out of sheer boredom. The movie is an onerous cinematic slog that owes more to 2001 – A Space Odyssey than it does to Star Wars, except without Stanley Kubrick directing it to make the slow pace interesting.

But what I didn’t know at the time was that there had been a long road to Star Trek: The Motion Picture. The movie was actually a heavily padded rewrite of the pilot episode of a scrapped Star Trek tv series simply called Star Trek: Phase II and featuring the original cast on a new five year mission. For an interesting take on everything that went into the first Trek movie then I’d suggest picking up a copy of William Shatner’s second Trek memoir: Star Trek Movie Memories.

Oh, and here is some old test footage from The Motion Picture that I stumbled across on Youtube. It’s definitely more interesting than the movie:

I logged into Star Trek Online for the first time two nights back and made my way through the first set of missions.

The introductory mission featuring combat with the Borg felt almost deceptively easy, but understandably so. Given a choice between an easy introductory tutorial and a trial by fire for new players it’s easy to see why Cryptic opted for the gentle introduction. The novelty if space combat and the fun of blasting Borg with a phaser more than made up for the lack of difficulty, but a small part of me worried about the rest of the game being a similar cakewalk.

That worry grew as I went out on the first real mission in the game. It was a simple exploration mission straight out of an episode of Star Trek or the mission log of an old Wing Commander game. Starfleet sent me to visit four star systems and check for any trouble.

The first system I visited involved escorting a damaged mining vessel back to its base. The second involved beaming down to a planet and solving some dispute on a diplomacy mission, which translates to walking around and talking to a few characters.

That’s all talking and no killing, for those of you keeping score at home. That mission was a definite and pleasant surprise given the MMO trappings and speaks volumes to me concerning the great potential offered in the game if they keep doing more Star Trek-feeling things like that instead of opting for a generic MMO with Star Trek graphics. But it was still incredibly easy to complete given the lack of talking.

The third mission was where things started getting interesting. I entered a star system to discover it had been taken over by Orion pilots or some such nonsense, and Starfleet wanted me to introduce them to Federation space on the business end of a phaser and some photon torpedoes. Easy enough, right?

Except that I found myself being bombarded by neverending waves of escort ships and battlecruisers that were really giving my poor little ship a pounding. I was able to defeat the first group of escorts easily enough and outrun the battlecruiser so that I could move in to destroy the shipping platform that was the real objective of the mission, but by the time I got around to destroying the platforms a second fleet had closed in on my ship. And when I turned around I was maneuvering straight into the waiting crosshairs of that first battlecruiser that I’d escaped from.

There’s no death penalty in the game at this point, but simple gamer’s stubbornness left me beating a retreat for open space to retry the mission the next day. I was also happy that there was at least a small difficulty curve and something to provide a challenge so early in the main body of the game.

Then I tried the mission again the next day and realized that the three battlegroups were in there because I’d joined the instance with two other players who had just warped out. The second time I tried completing the mission was with a group that didn’t leave immediately, and we were able to mop the system up with little effort and breeze through the quest in about ten minutes. And as I thought about this it dawned on me that the night before I’d managed to destroy half of a battlegroup that was intended to be fought off by two or three players all by my lonesome.

Star Trek Online is a blast to play, but these experiences don’t leave me with much confidence about the difficulty curve in the early game. Only time and more playing will show if things improve at all.

I don’t care what you say, the new Star Trek movie should have ended with everyone being spaghettified into a string of Enterprise sized atoms! Except warp technology is technically faster-than-light technology meaning that ejecting the warp core could allow them to escape the pull of a black hole.

I wasted a lot of my youth reading the Star Trek Encyclopedia and the Star Trek Technical Manual.

Anyways, the guys over at How It Should Have Ended have given the new Trek movie the old what-for and worked up an ending that’s guaranteed to make millions of trekkies cry out in anger and then get silenced under the cold harsh indifference of the rest of geekdom.

The ever awesome io9 has a post up that takes a look at great sci-fi themed attractions that have since been closed to make way for new attractions. The post was inspired by the return of the George Lucas directed and Michael Jackson starring Captain Eo to Disneyland out in California after a long hiatus.

Rides featured in the post include:

  1. Back to the Future: The Ride
  2. Kongfrontation
  3. ReBoot: The Ride
  4. Star Trek: The Experience
  5. Stargate SG-3000
  6. The Ghostbusters Spooktacular Show

I finally had a chance to ride Back to the Future: The Ride  back in 2006 when the family took a vacation down to Universal Studios the summer before my last year of undergrad. The film was a bit faded and you could tell that they hadn’t kept up on the maintenance as well as they might have, but those things tend to get glossed over in your mind when you’re finally seeing a ride that you’ve wanted to check out since you were a little kid.

On that same trip to Universal I managed to track down the location where they used to hold the Ghostbusters Spooktacular. There’s still a street at the theme park made up to look like a street in New York complete with a firehouse that boasts a “Paranormal Investigations” sign on one of the windows. You can also see the old Shandor building on the New York skyline in the background.

Unfortunately they decided to get rid of the Spooktacular in the mid-’90s to make way for a really lame Twister themed ride. But with Ghostbusters 3 finally seriously in the works and a resurgence in popularity there’s always the possibility that they’ll bring it back.

I also had the good fortune to check out Star Trek: The Experience a few months before it was shut down for good while on my honeymoon out in Vegas. My beautiful and endlessly patient wife accompanied me and took pictures as I geeked out in front of Trek memorabilia and went through the ride.

You could tell that The Experience was getting on in years as well, the film seemed faded if not quite as bad as Back to the Future and the ride’s version of the strip featured a few casinos that have since been imploded and was missing a few that have been built in recent years, but it was a blast nonetheless. I’m hoping that the excitement over the new J.J. Abrams Trek might be enough to get someone to revive that ride as well.

So click over to io9 to check out their summaries and view Youtube videos of all the rides in question if you were never lucky enough to see them in person.

If you’re a Star Trek fan and a cat lover then this will be the most hilarious and adorable thing you’ll see today:

Via I Can Has Cheezburger?

My dormant inner English major rose from its slumber to debate whether or not lolcat is a proper noun worthy of capitalization. I decided to capitalize it in the title, but not in the body of the post. These are the thoughts that preoccuppy me for large chunks of the day.

The most excellent Wil Wheaton has dropped a geek bombshell on the world today.  Remember all of those Romulans on Nero’s ship in the new Star Trek movie?  Guess who provided the voice acting that was dubbed over all of their dialogue?  Not one Romulan, not a few, but all of them on Nero’s ship.

Oh yeah, that was Wil Wheaton.

His voice was digitally altered in most instances to keep people from thinking that all of the Romulans sounded a little similar, but there was at least one line of dialogue that was 100% pure Wil.  And they managed to keep the uncredited cameo a secret until just recently.  How awesome is that?

This may be the best t-shirt ever:

prequels

The shirt is available from Dutch Southern in Small to XXXL in men’s sizes and Large in women’s for $20.

Star Trek

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With the upcoming Star Trek movie, featuring the relatively unknown Chris Pine as Captain Kirk and Heroes’ very own Zachary Quinto as Spock, we nerds and geeks alike can’t help but feel the anticipation of a new Star Trek movie that we know is going to rock our red and yellow jumpsuits off.

Add to that the fact that newly acquired Atari property Cryptic Studios is working on a new Star Trek MMO– aptly named Star Trek Online– which could possibly have the ability to pull attention away from World of Warcraft for a brief moment, we here at Insert Credits are at a loss for what to do with ourselves.

Do we break out the collections of Star Trek, The Next Generation, DS9, Voyager to have a marathon to refresh our memories to the much loved universe? Do we hit up the internet in search of forums to badmouth Enterprise?

Listen, go ahead and peep the first link in this post. Watch that trailer, and see if you aren’t salivating as much as we were when we saw it. In the mean time, we’re gonna break out our theremins and work on playing the original theme.

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