Happy 2010, everybody.
Being unable to continue my solitary process of deciding where some of the best games to grace 2009 should fit in a Top 10 List I decided to cut it back to a Top Five. Then, after waking up this morning and staring at the list it dawned on me. Who needs a list when it’s all about one game?
Assassin’s Creed 2 wins it, and here’s why.
Uncharted 2: Among Thieves wasn’t in the running because I haven’t played it yet. When faced with the choice of what game I plan on purchasing at any given moment I actively avoid picking up a sequel to a game I haven’t given a shot. Since I haven’t played the first Uncharted I haven’t played the sequel, and so it didn’t make the list.
Batman: Arkham Asylum got knocked out of the first place spot because for as much as I enjoyed playing it, all that game came down to was repeating the same process over and over. Hide, grab dude, kill. Hide, grab dude, kill. Was it fun? Yes. Was it Game of the Year fun? No.
Borderlands would have taken the award if we were trying to pick Social Experience of the Year. As a game Borderlands didn’t really do it for me. I never felt the urge to play it for hours at a time, or found myself thinking about it while I was at work. After the two extended play sessions I put in the only thing I came out with was the enjoyment of having played it with friends, and I could get that from any multiplayer game.
Speaking of multiplayer games, Modern Warfare 2 didn’t make it because I made a point to avoid it. I’m not a fan of the first person shooter genre on consoles, and as I do all of my gaming there I had next to no interest in picking it up at full price. I’ll grab it when it’s sitting around the $20 or $30 dollar mark, play through the story and be done with it.
Demon’s Souls was too difficult for me to consider it as Game of the Year. That isn’t a personal statement, it’s fact. The difficulty in Demon’s Souls is what makes the game fantastic, but it’s also a barrier that keeps far too many people from enjoying it, or even playing it.
Assassin’s Creed 2 has the perfect blend of elements. Drab, uninspired scenery taking place in the present day contrast wonderfully with the vibrant world of Renaissance Italy. A soundtrack that blends with the game in such a way that if you take the time to listen to it you can enjoy the music, but also holds back enough that you aren’t focusing on the music over the action of the game. Gameplay that is simple enough that even the worst gamer can pick it up and have fun, but with enough extra elements that anybody who really wants to dive into the combat an get that much more out of the experience. A story that is interesting enough, and well written enough that it catches your attention almost instantly and keeps you engaged until the very end.
I can’t heap enough praise on Assassin’s Creed 2, but I can make it the Insert Credits 2009 Game of the Year.